Friday, 18 December 2015

Keyleth's Song

Keyleth's Song

Hey boo, it's me not you.
I want to run, burn like the sun
For you.
What happens if I open my heart
And it all falls apart,
The way things do?
What if I make a mess again?
I couldn't bury my shame.
I can soar like an eagle
But you make me feel weak
My tiger heart tears me apart
When you touch me, I can't speak.

Let me fly free
Let me be my untamed heart
Let me roar
Let me be my untamed heart

Everyone goes away in the end
If I lost you as a friend I would die
A little inside.

Hey you, stealing is what you do.
I want it too, burn like the sun
For true.
What happens if we are one heart
And we fall apart
The way things do?
Second guesses and awkward messes
I couldn't bury my shame.
I can soar like an eagle
But you make me feel weak
My tiger heart tears me apart
When you look at me that way,
I can't speak.

Let me fly free
Let me be my untamed heart
Let me roar
Let me me my untamed heart.

When I run to you I'll be a river
When it's our season I will fall
When it's right, some starry night
I will take your breathe away


Let me fly free
Let me be my untamed heart
Let me roar
Let me me my untamed heart.





Thursday, 17 December 2015

Why I love Critical Role

Why I love Critical Role

I trained in theatre from about the age of four. My Dad was an actor and all I ever wanted to do was be an actor. I was at university when I discover role play games. First being White Wolf's Vampire the Masquerade, then others. Slowly I was drawn into LARP as well.
As I found this space for almost limitless character driven performance, the safety and  acceptance of my body type and the joy of not being myself my desire for "theatre proper" waned.
In the university I was, as it were, "piece of meat in training". It was hard, brutal and soul crushing.
I walked away from that life path at 21 knowing it was making me both sick and miserable.
Of course role play is not without it's sticking points, especially as a woman. It was a boys club and often more about maths than a character.
This is why I LOVE Critical Role. I love it because while there are stats and dice rolls what the characters do is driven by beautiful back stories. Real vulnerabilities. Real relationships and desires. They play the role.
I will often watch the weeks episode a few times and while I like other games (Titan's Grave is masterful and wonderfully acted) I like to listen to it like a radio play. The sound effects are there. The vocal characterisation is there. The Mercher does the most gloriously horrific monster and squishy deaths.
I love the actors. All for all sorts of reasons. Travis is a visceral player, and quite tactically savey ( not that Grog is  played that way). Laura is a delight, her energy and joyful quality bringing a sweetness to her cool crisp wonderfully complicated character. Liam has a heartstopping and dizzying depth of characterization that he seems to be able to switch on and off like a light switch.. Ashley (when is there) brings out the character's softer sides with deftness that looks effortless. Sam plays a lot for laughs but always stays on that edge, investing heavily into the relationships of other characters, turn what could be a throw away character into something else. Marisha is a amazing. She wraps her character around her and wears her so fully it is only watching her be herself in other things (like Critmas and other Twitch stream) you appreciate how much work goes into that. Taliesin brings a sense of danger and vulnerability to a character that would not be easily accessible were it not for his ability to paint his rage in clipped tones and heartache with silence of "I'm fine".
The acting is like that of a great rep theatre group. They all have their strengths (as players and characters) and weaknesses but they support each other, and push each other into deeper connections, exploring the world and feeling within it. The in jokes and pranks, undeclared loves and loathing add to the uplifting and unique quality.
Part of this is down to time. Few actors get the chance to play a character and develop it for years at a time. The other is Mercher. He challenges them, creates not just a cohesive world but one with moral ambiguity and space for mistakes and rumination as well as breath taking scenery and terrifying monsters.
It is the best cartoon in the work (thanks Kit) made with unlimited budget of my brain.

I have watched other streams, and run a game myself but this game is special.
It takes everything I love about tabletop and neatly clips away a lot of things I don't and it is wonderful.
(P.S. I miss you Orion and Vox Mochina really need a spell caster!)
Nerdgirl out!